
I’m carrying out a study on the aircraft carriers of the Imperial Japanese Navy (IJN). I also compare the real units with the counters shown in the Empire of the Sun game. The first report of the study is shown here.
I analysed the correspondence between each counter and the real naval units in the game Empire of the Sun (EoTS). I find it very interesting have a clear image of the units I’m really commanded which are abstracted in counters of large size as it should be for a strategic scale representation of the entire […]
I was looking information about Pacific War game as well as related games when I found that Pacific War game is going to be released as 2nd Edition by NUTS company!. Great News!. I will definitely purchase this game, even though it may be hard to play the entire campaign in feasible time with my […]
Probably, the greatest game on the entire pacific theater is Pacific War designed by Mark Herman. I have enjoyed a lot each time I played scenarios and campaigns because it is extremely realistic and detailed. The game was published in 1985, and I think I bought it in 1995. Unfortunately, I could never play the […]
The Supreme Commander introduces technology bonus into the combat system. The technology levels can be purchased by using Military Spending Points (MSPs). These points are obtained by conquering other countries and strategic locations locations.
Supreme Commander has realism in being able to decomposed Armies into Corps when having losses. Ground support air force attacks are also well represented.
The sequence of play of Supreme Commander is shown here.
USE innovates in many aspects, one of them is the combined attack and movement system.