CPS: Blitz! A World in Conflict Board Game


CPS: Blitz! A World in Conflict Board Game

 

A new grand-strategy board game is available and looks very promising. I was following the game development since some time ago but just few days ago, it has been available in VASSAL too. So it has offered me a perfect opportunity to test it by myself and definitely I’m very attracted to the game mechanics and scope.

The most important point is perhaps that you can play the entire WWII in both pacific and European theaters without spending too much time, or at least with a fraction of time you usually needed to complete equivalent historical time frame games such as World in Flames (WiF).

 

 

Blitz World in Conflict Compass game European deployment before war starts

Blitz World in Conflict Compass game European deployment before war starts

 

Of course, it has a price in granularity and detail. There are no hexagons anymore and the map is divided in areas that represent land or sea zones with different extensions, mostly focusing on areas that had a real influence and strategic motivation in the real history of WW2. Then, your land and naval forces can move through them and attack through adjacent areas.

The game is inspired by the WiF to some degree. You can observe that in the counters art. The counters are pretty nice and well-done. The only thing I complain a bit is that some units have a bomber such as Heinkel and Betty but the name that is written corresponds to a fighter such as Me-109 or Zeroes. I know the designer tried to condense several types of planes in one counter, but keeping a consistency with the silouhette and written name helps to add the right flavor, at least for me. But of course, it is minor issue, and I think I can create my own couple of physical counters for these cases or perhaps change them in VASSAL too.

 

 

 

Blitz World in Conflict Pacific theater situation before war starts

Blitz World in Conflict Pacific theater situation before war starts. Notice the large scale unit counter representing the Japanese Mobile carrier fleet

 

Regarding the scale of the units, as you can imagine is quite big and abstracted. There are no corps or divisions and the counters tend to represent large-scale units such army groups or more static armies. Of course, they have several steps, four for large army groups, such that they are not eliminated so easily. This is a nice feature and adds realism to the game. In fact, it was one of the main concerns before I decided to purchase the game.

 

Blitz World in Conflict The map includes entire world, from America, and Africa to Europe and Asia.

Blitz World in Conflict The map includes entire world, from America, and Africa to Europe and Asia.

 

I usually like grand-strategy games that covers the entire war, and WiF, Axis Empires, Third Reich, Dai Senso, Unconditional Surrender, The supreme Commander and Empire of the Sun are among my favorites. However, this one, Blitz World in Conflict adds a new perspective so that this kind of games can be faster and lighter depending your physical mood and energy saved after your week work! I really recommend it to you.

 


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